Future Servers...

Who has read this thread (Total: 0) View details

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

ToxicFrank

I'm the bug; Not the feature
OWNER!
Joined
Oct 29, 2016
Posts
825
Age
28
Credits
99056
Interesting... So by keeping it at 12 and allowing it to to fill up to 12, once the map changes it'll go down to 10 people.

So in theory, if I went with 10 slots, and it was full with 10, it would probably dip down to 7-8 people on a map change, leaving 1-2 spots open for play.. where as the 12 should always have 9 minimum.

Sorry, miscommunication, I say that after restart you usually get in only because if you can load faster than everyone you get one of the 9 playable spots. The server does remain 12 players after each restart but there are only 9 playable spots.


Frank, is there a way to do this that you know of?

The server has 12 slots. Can we have it show as 10 and keep 2 reserved for admins? The server count would increase only once an admin as in.

the best way to do this would probably be with Source mod Reserved slots: https://wiki.alliedmods.net/Reserved_Slots_(SourceMod) you would just give your admins reserved permissions to occupy a reserved spot (sm_reserve_type 0)
 
Comment

Create an account or login to comment

You must be a member in order to leave a comment

Create account

Create an account on our community. It's easy!

Log in

Already have an account? Log in here.

Top Bottom